![]() ![]() You can use any of the material or image of your choice. This simple Vray material #19 is the material that we have applied to our wall. You can choose between Compact material editor and Slate material editor. Open up the material browser by pressing “M” on viewport or go to rendering tab and then simply click on Material editor. Now I’ll show you, how we can set up bump and displacement mapping. The main difference between bump mapping and displacement mapping is that a bump mapping is just an illusion that won’t alter the actual surface but just changes the surface normal to add detail to the surface but displacement mapping actually changes and modifies the actual surface and vertices and it’s much more realistic compared to bump mapping. So, what is Bump mapping and what is Displacement mapping and what’s the difference between these two. ![]() I have this simple plane named wall of 10’x10’ and one V-ray physical camera and a V-ray dome light to light the scene. Hello there, in this blog, I am going to discuss about bump and displacement mapping in 3DS MAX with V-ray 5.
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